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We’re right here with the Warzone Season 5 Patch Notes, so strap in for us.
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Name Of Obligation Warzone Season 5 is the fifth and last season of the sport earlier than they launch Name Of Obligation Warzone 2.0.
Name Of Obligation Warzone Season 5 Patch Notes

Week Day Recreation Mode Rotation
For the primary 4 weeks of Season 5 we shall be supporting day by day rotations on Mondays by means of Thursdays for a few of our communities favourite sport Modes, whereas weekends shall be catered to an LTM plus our normal rotations.
On weekdays, one of many following modes shall be rotated in/out day by day:
- Caldera Resurgence Quads
- Caldera Iron Trials Quads
- Rebirth Resurgence Quads
- Rebirth Iron Trials Quads
Alongside the above, the next sport modes will at all times be accessible on Mondays by means of Thursdays:
- Battle Royale (Solos, Duos, Trios, Quads)
- Fortune’s Hold Resurgence (Solos, Duos, Trios, Quads)
- Plunder (Quads)
We heard from our group that you just wished Plunder in additional common rotation so all through Season 5, Plunder is featured extra prominently and we’ll monitor sentiment and engagement of this modification.
Alongside this we’re excited to debut “Rebirth After Darkish” (R.A.D.), alongside the return of “Conflict”, “Purchase Again BR Solos” – and extra…
MAPS
Volcanic Peak Reworked POI
Heightened volcanic exercise has been recorded at Caldera, with a serious geological occasion occurring with the launch of Season 5. Battle round a reworked Peak as lava runs down the mountainside in all modes and shoots out over the island throughout Operation: Final Name.
Job Pressure Tyrants HQ POI Enlargement
No self respecting villain would function with out an evil lair. As such, Job Pressure Tyrants has claimed Peak and given it considerably of a hazardous makeover… an inside creek with flowing lava, basalt columns and stepping stones, a large, colourful, ornate crest for his or her secret group, and an attractive vista searching over a wartorn Caldera.
Boiler Room New Gulag
Get again into the match with the brand new volcanic-themed Gulag, impressed by an outdated favourite.
Solar Rays By Smoke New Climate and Lighting
The storm has cleared on Caldera, the daylight peeking by means of the volcano’s billowing smoke.
Rebirth Island
Sundown New Climate & Lighting
Rebirth Island sees new lighting modifications as nicely, that includes a heat and plush sundown casting a vibrant hue over the map.
Rebirth After Darkish New Climate & Lighting
Rebirth Island can even obtain a particular limited-time mode, “Rebirth After Darkish”, on Friday September 2nd by means of Sunday September 4th that enables Gamers to expertise this fan favourite expertise after the solar has set.
BUG FIXES
- Fastened collision points with varied components throughout Caldera/Fortune’s Hold permitting Gamers to use/peek/shoot by means of them.
- Fastened a difficulty that prevented the Participant from equipping Armor Plates after interacting with a Purchase Station.
- Fastened a difficulty that brought about the Participant to be unable to purchase again a teammate when the Hardline Perk was outfitted.
- Fastened a difficulty that brought about Status Ranges to show incorrectly within the Barracks.
- Fastened a difficulty that brought about some Emblems and Calling Playing cards to be unequipped robotically.
- Fastened a difficulty that brought about the Out of Bounds warning to get caught on-screen in a pre-match foyer.
GAMEPLAY
Doomsday Station New Gameplay | Caldera Battle Royale
- This distinctive station may be activated for $10,000, inflicting enemy AI to invade the place by way of Helicopter drop.
- Rewards are lootable by any Participant, no matter who activated the station.
- One station will seem per match, with a number of potential spawn places.
- A novel beauty Watch pores and skin shall be rewarded to Gamers who activate and totally safe the station.
Provide Field UAV New Killstreak | All Maps & Modes
- This new Killstreak may be activated to mark close by, unopened Provide Bins on the Tac Map for 20 seconds.
- This Killstreak may be looted by way of Provide Bins or bought at a Purchase Station for $3,000.
- Activating greater than 3 Provide Field UAV in a brief period of time will activate an Superior Provide Field UAV leading to a a lot stronger impact.
- Provide Field varieties are represented by coloration:
- Blue = Customary Provide Field
- Orange = Legendary Provide Field
- Pink = Resurgence Provide Field
- Pink = Private Provide Field
Private Provide Field New Lootable Provide Field | All Maps & Modes
- This distinctive Provide Field will spawn a Participant’s “Favourite” Loadout Weapons and reward the Participant with 2,000 XP.
- Gamers can “Set as Favourite” by way of the Weapons -> Edit Loadout menus.
Rage Serum New Discipline Improve | All Maps & Modes
- Gamers can use this Discipline Improve to spice up their close-quarters capabilities for 40 seconds.
- Optimistic results embody:
- Motion Pace elevated by 8%
- Harm with Melee Weapons or whereas Unarmed elevated by 50%
- Lunge Distance elevated to three.2 meters, up from 1.4 meters whereas standing
- Melee Stun Energy elevated by 50%
- Adverse results embody:
- Gamers have a louder presence
- Seen “Rage” results on the Operator
- Stun & Flash Vulnerability elevated by 40%
- This impact may be countered by the Battle Hardened perk.
QUALITY OF LIFE
- Precision Airstrikes
- Improved the Precision Airstrike hazard UI notification to be extra in step with the place the Airstrike goal is and any close by enemies.
- Applied a repair for Precision Airstrikes typically not hitting close to the focused website – as an alternative hitting the Participant from behind unexpectedly
- This might happen in uncommon conditions the place a Participant is positioned significantly larger above the goal when launching the strike.
- Added a hazard UI notification if the Participant calling in a Cluster Strike or Precision Airstrike is simply too near the focused website.
- Precision Airstrikes will proceed to shoot by means of glass, balconies and wall-bang penetrable buildings.
- C4 Floor Loot Look
- Unlooted C4 will now sit horizontally
- Gasoline Masks Auto / Guide Equip Setting
- Added performance to the Fast Stock Menu to permit the consumer to toggle the Gasoline Masks on/off.
- Word: This feature is barely accessible if the consumer opts into the handbook Gasoline Masks toggle within the Settings Menu.
- Added performance to the Fast Stock Menu to permit the consumer to toggle the Gasoline Masks on/off.
- Purchase Station Updates
- The brand new Provide Field UAV Killstreak has been added to the Purchase Station stock.
- The Purchase Station stock will now scroll so as to show all accessible choices.
- Loadout Drop Markers stay on the backside of the record for ease of entry as a result of we all know how essential muscle reminiscence is…
- Loadout Crate UI Choice In-Season
Talking of understanding how essential muscle reminiscence is…- Added a setting that enables the Loadout interface to recollect the final Loadout that was chosen.
- Aircraft Respawn Performance Battle Royale Modes | In-Season
- Planes will now not respawn as soon as they’ve been destroyed.
- This alteration doesn’t apply to “respawn” Modes, i.g. Plunder.
PERKS
Serpentine
- Hearth Harm now not decreased.
- Explosive Harm now not decreased.
- Gamers should now be tac sprinting for Serpentine to be efficient
This alteration will arrive later this season
Battle Hardened
Stun and Flash resistance elevated to 80%, up from 50% and 70% respectively.
WEAPONS
Season 5 is all about widening choices even additional by addressing the highest performers to be extra in-line, together with lifting up each particular person Weapons and courses of Weapons which are under-utilized.
- Vanguard Marksman Rifles now have Assault Rifle Ammunition
- Variable Scopes (3-6 & 4-8) have been adjusted considerably
- Aggressive and Heavy sniper rifles will see a big discount
- EX1(VG) balancing
Weapon Changes
AS44 (VG)
- Max Harm decreased to 22, down from 24
- Kovalevskaya 615mm
- Harm Vary Elevated to 30%, up from 20%
- Vertical Recoil Management elevated to fifteen%, up from 12%
- ZAC 12B Customized
- Preliminary Firing Recoil elevated to 14%, up from 10%
- Motion Pace penalty decreased to -3%, up from -4%
Assault Rifle Charlie (VG)
- 8mm Klauser 40 Spherical Mags
-Journal Capability elevated to 50, up from 40
Cooper Carbine (VG)
- Compressed Rounds
- Recoil Management penalty elevated to -4.5%, down from -3.5%
- 22″ Cooper Customized
-Horizontal Recoil Management decreased to 35%, down from 50%
KG M40 (VG)
- Min Harm decreased to 23, down from 25
- Dash to Hearth Time elevated to 1.02, up from 1.0
- Reisdorf 720mm Shrouded
- Muzzle Velocity decreased to 38%, down from 45%
- Vertical Recoil Management decreased to 24%, down from 30%
- Horizontal Recoil Management decreased to 17%, down from 20%
- 6.5mm Sakura 40 Spherical Mags
- Muzzle Velocity penalty elevated to -15%, down from -10%
- Vertical Recoil Management decreased to 12%, down from 14%
- Horizontal Recoil Management decreased to 16%, down from 20%
- 8mm Klauser 60 Spherical Drums
- Motion Pace Scaler decreased to 0.98, down from 0.985
- ADS Time Penalty elevated to -5%, up from -2.5%
- VDD 22G Padded
Recoil Management decreased to 12.5%, down from 14%
Grau 5.56 (MW)
- Max Harm Elevated to 29, up from 28
- Max Harm Vary elevated to 1240, up from 1200
- Neck Harm multiplier elevated to 1.15, up from 1.01
Groza (BOCW)
- Min Harm elevated to 24, up from 23
Vargo 52 (BOCW)
- ADS Transition In Time decreased to 280ms, down from 300ms
- ADS Transition Out Time decreased to 280ms, down from 300ms
- Spetsnaz 60 Rnd
- ADS Time Penalty Decreased to -10%, down from -15%
Vargo-S (VG)
- Min Harm elevated to 22, up from 20
- Neck Harm Multiplier elevated to 1.5, up from 1.3
- Mirzoyan 414mm Customized
- Harm Vary Penalty eliminated
- Dash to Hearth penalty decreased to 1.1, up from 1.15
- Nazaryan 336mm AG
- Recoil Management Penalty decreased to -40%, up from -45%
- Dash to Hearth penalty eliminated
- Gabrielyan LW 298mm
- Vertical Recoil Management Penalty decreased to -60%, up from -80%
- 6.5mm Sakura 45 Spherical Drums
- Journal Capability elevated to 50, up from 45
- 8mm Mauser 30 Spherical Mags
- Journal Capability elevated to 40, up from 30
- .30-06 38 Spherical Mags
- Charge of Hearth elevated by 50%
- Mirzoyan Customized SK2
- Motion pace penalty decreased to -2%, up from -4%
Assault Rifle Alpha (VG)
- VDD 760mm 05B
- Horizontal Recoil Decreased to twenty%, down from 30%
- Muzzle Velocity decreased to 40%, down from 45%
- 8mm Kurz 60 Spherical Drums
- ADS Time Scaler penalty decreased to -10%, up from -7%
LMGs
UGM-8 (VG)
- Sustained Recoil Barely Adjusted#
Sort 11 (VG)
- Sakura 487mm Shrouded
- Charge of Hearth Penalty decreased to -11.5% down from -15%
- Horizontal Recoil Management elevated to 32%, up from 30%
- 5.6mm 45 Spherical Mags
- Muzzle Velocity Penalty eliminated
Marksman Rifles
Vanguard Marksman Rifles have been held again by their restriction of utilizing Sniper Ammunition. In Season 5 we’re making massive modifications to those Weapons to now use Assault Rifle Ammunition as an alternative, together with rebalancing the dealing with and harm potential of every Weapon within the class.
- Flinch Decreased on Marksman Rifles by 33%
- Vanguard Marksman Rifles now use Assault Rifle Ammunition.
SVT-40 (VG)
- Time to ADS decreased to 400ms, down from 450ms
- ZAC 730mm Precision Barrel
- ADS Time penalty elevated to – 8%, down from -7%
- .303 British 15 Spherical Magazine
- Harm Penalty elevated to -10%, down from -7%
- ADS Time decreased to 2%, down from 4%
- Recoil Management now 5%, down from 32%
- 6.5 Sakura 20 Spherical Magazine
- Harm Penalty elevated to -17%, up from -11%
- Charge of Hearth Bonus decreased to 30%, down from 50%
- ADS Time decreased to 1%, down from 2%
- Recoil management now 10%, down from 45%
M1 Garand (VG)
- Muzzle Velocity elevated by 13.4%
- .303 British 12 Spherical Clips
- Journal Capability Elevated to 16 rounds, up from 12
- Recoil Management decreased to five%, down from 25%
- 6.5 Sakura 20 Spherical Drum
- Journal Capability Elevated to 40 rounds, up from 20
- Charge of Hearth Bonus decreased to 25%, down from 43%
- Motion Pace decreased to -4% down from 2%
- Recoil management decreased to twenty%, down from 31%
- .30-06 16 Spherical Magazine
- Journal Capability Elevated to 30 rounds, up from 16
- .30-06 20 Spherical Drum
- Journal Capability Elevated to 40 rounds, up from 20
- Motion Pace penalty elevated to -4%, up from -2%
G-43 (VG)
- Max Harm elevated to 35, up from 34
- Min Harm elevated to 31, up from 28
- ZP 770mm Precision Barrel
- ADS Time penalty decreased to -2%, up from -6%
- Fitzherbert 500mm Fast
- Recoil Restoration now elevated by 10%
- Wyvern 570mm Full-Auto Barrel
- Vertical Recoil elevated to twenty%, up from 2%
- Horizontal recoil penalty decreased to -10%, up from -40%
- 8mm Klauser 20 Spherical Magazine
- Journal Capability Elevated to 40 rounds, up from 20
- ADS Time penalty decreased to -2%, down from 4%
M1916 (VG)
- Time to ADS decreased to 310ms, down from 340ms
- ZP Customized Barrel
- Recoil Restoration now elevated by 10%
- 6.5mm Sakura 20 Spherical Magazine
- Charge of Hearth Bonus decreased to five%, down from 20%
Crossbow (MW)
- Decrease Torso Harm Multiplier decreased to 1.5, down from 1.8
- Higher Extremities Harm Multiplier decreased to 1.5, down from 1.8
- Decrease Extremities Harm Multiplier decreased to 1.5, down from 1.8
Melee
Fight Protect (VG)
- Motion Pace Scalar decreased to 0.785, down from 0.8
Scythe (BOCW)
- Melee Harm elevated to 150, up from 145
- Assault Pace elevated by 20%
- Assault interrupt time decreased to 450ms, down from 660ms
Twin Kodachis (MW)
- Standing and crouching melee vary decreased to 1.7m, down from 2.4m
- Inclined melee vary decreases to 1.2m, down from 1.7m
- Standing and crouched charged melee lunge elevated to 2.4m, up from 1.7m
Handguns
Klauser (VG)
- Wyvern 170mm 29L
- Harm Vary elevated to 40%, up from 20%
- Horizontal Recoil Management Penalty decreased to -15%, up from -25%
- Vertical Recoil Management Penalty decreased to -5%, up from -10%
- Motion Pace Penalty decreased to -2.5, up from -4%
- Fitzherbert 200mm BL
- Muzzle Velocity elevated to 50%, up from 40%
- ADS Time Penalty decreased to- 6%, up from -12
- Motion Pace penalty decreased to -1%, down from -1.5%
- ADS Motion Pace penalty decreased to -1%, down from -2%
- .45 ACP 12 Spherical Mags
- Journal Capability Elevated to 16, up from 12
- Charge of Hearth Penalty decreased to -4%, down from -10%
Sniper Rifles
Snipers have virtually climbed to the best wholesome utilization charge, and for the primary time we’re seeing a superb unfold of various Weapons getting used relying on map and state of affairs. With the rebalancing of a number of the Vanguard Optics and an extra discount of flinch, we anticipate this class of Weapons to be in a stable place going ahead.
- Flinch Decreased on Heavy Sniper Rifles by 11%
- Flinch Decreased on Mild Sniper Rifles by 40%
LW3 – Tundra (BOCW)
- Harm Vary Elevated to 69 meters, up from 61 meters
- Higher Torso Harm Multiplier elevated to 1.52, up from 1.1
- Decrease Torso Harm Multiplier elevated to 1.3, up from 1.05
- Extremities Harm Multiplier elevated to 1.0, up from 0.9
- ADS Transition In Time decreased to 430ms, down from 460ms
Sort 99 (VG)
- Shiraishi 712mm Sniper
- Neck Harm Multiplier scale elevated to 1.62, up from 1.0
- Higher Torso Harm Multiplier decreased to 1.1, down from 1.181
- Dash to Hearth Penalty decreased to -15%, up from -18%
3-Line Rifle (VG)
- .30-06 20 Spherical Mags
- Harm Bonus decreased to 7%, down from 10%
- Charge of Hearth Penalty decreased to -6.5% , up from -10%
Shotguns
Fight Shotgun (VG)
- Headshot Locational Harm Multiplier decreased to 1.05, down from 1.1
- Neck Locational Harm Multiplier decreased to 1.05, down from 1.1
- 12 Gauge 5 Spherical Tube
- Locational Harm Multipliers decreased to 2.5%, down from 5%
- Sawed-Off
- Harm Vary Penalty elevated to -25%, down from -20%
- Bonus Harm decreased to fifteen%, down from 20%
SMGs
We’re making some changes to widen the Shut Vary meta even additional by making further modifications to one of the best performers, and giving some a lot wanted consideration to some outdated favorites.
Armaguerra 43 (VG)
- ADS Motion Pace Scale decreased to 1.32, down from 1.36
- Imerito 550mm 03P
- Vertical Recoil Management decreased to 10%, down from 15%
- Horizontal Recoil Management decreased to fifteen%, down from 20%
- Imerito 180mm Brief
- Vertical Recoil Management Penalty elevated to -15%, up from -10%
- Botti 570mm Precisione
- Headshot Harm Multiplier decreased to 1.14, down from 1.2
- Muzzle Velocity decreased to 30%, down from 40%
- Horizontal Recoil Management decreased to 25%, down from 35%
- 8mm Kurz 72 Spherical Mags
- Muzzle Velocity decreased to 10%, down from 20%
- Harm Vary Bonus eliminated, down from 5%
- 9mm 60 Spherical Mags
- Motion Pace Penalty elevated to -3%, down from -1%
- ADS Time penalty elevated to -8%, down from -6%
- Imerito TA Skeletal
- Preliminary Recoil decreased to 10%, down from 15%
- Sustained Recoil penalty elevated to -10%, down from -7.5%
Marco 5 (VG)
- Max Harm decreased to 32, down from 34
- Mid Harm decreased to 29, down from 30
- Mid Harm Vary elevated to twenty meters, up from 15 meters
- Imerito 342mm 04P
- Muzzle Velocity decreased to 40%, down from 50%
- Recoil Management decreased to five%, down from 8%
- Perfetto Lesto 355mm
- Vertical Recoil Management penalty elevated to -25%, down from -21%
- Horizontal Recoil Management decreased to -15%, down from -12%
H4 Blixen (VG)
- Bergström 17″ F3
- Recoil Management Decreased to 30%, down from 45%
- 7.62 Gorenko 54 Spherical Mags
- Headshot Multiplier Eliminated
- Higher Torso Harm Multiplier elevated to 1.13, up from 1.0
- Motion Pace Scale Decreased to 0.97, down from 1.02
- ADS Time Scalar Penalty decreased to -4%, up from -3%
UGR (BOCW)
- Journal Capability elevated to 45, up from 40
- Explosive Flechettes
- Journal Capability elevated to 50, up from 36
Fennec (MW)
- Neck Harm Multiplier elevated to 1.4, up from 1.01
- Leg and Foot Harm Multiplier elevated to 1.0, up from 0.9
M1928 (VG)
- Chariot 2.5″
- Charge of Hearth decreased to 10%, down from 15%
- Vertical Recoil Management penalty decreased to -35%, up from -50%
- Chariot 5.5″
- Min Harm elevated to 22, up from 21
- 8mm Kurz 50 Spherical Drums
- Harm Vary decreased to fifteen%, down from 20%
- Vertical Recoil Management penalty decreased to -25%, up from -30%
- 8mm Kurz 100 Spherical Drums
- Harm Vary decreased to fifteen%, down from 20%
- Vertical Recoil Management penalty decreased to -25%, up from -30%
PPSh-41 (VG)
- ZAC 300mm
- Hip Hearth Accuracy penalty decreased to -15%, up from -20%
- Harm Vary elevated to 25%, up from 20%
- 8mm Nambu 71 Spherical Mags
- Harm Penalty Eliminated
- Harm Vary Penalty elevated to -25%, down from -20%
- ZAC Folding
- Recoil Restoration elevated by 10%
Submachine Gun Bravo (MW)
- Mid Harm elevated to 22, up from 20
- Mid Harm Vary decreased to 17.8 meters, down from 19.1 meters
- Min Harm elevated to 19, up from 18
Striker 45 (MW)
- Neck Harm Multiplier elevated to 1.15, up from 1.01
- Higher Torso Harm Multiplier elevated to 1.12, up from 1.01
ATTACHMENTS
» Muzzles «
MX Silencer
- Recoil Management decreased to three%, down from 4%
- Muzzle Velocity decreased to 10%, down from 12%
- Harm Vary decreased to 7.5%, down from 10%
- M1928 Silencer
- Recoil Management decreased to three%, down from 4%
- Muzzle Velocity decreased to 10%, down from 12%
- Harm Vary decreased to 7.5%, down from 10%
Mercury Silencer
- Horizontal Recoil Management decreased to 4%, down from 5%
» Scopes «
SVT-40 PU Scope 3-6x
- Sniper Glint has been enabled
- Recoil Management Decreased to 1%, down from 5%
- Flinch Resistance decreased
- Assault Rifles:
- ADS Penalty elevated to -10%, up from -4%
1913 Variable 4-8x
- Sniper Glint has been enabled
- Recoil Management decreased to five%, down from 10%
- Flinch Resistance decreased
- Assault Rifles:
- ADS Penalty elevated to -12%, up from -8%
» Gunperks «
Tight Grip
- Sustained Recoil Management decreased to 9%, down from 10%
The Season 5 replace may have a obtain dimension of roughly 10 GB for many who personal the free-to-play console model of Name of Obligation®: Warzone™ and are at the moment on the newest updates.
Replace Sizes
- PlayStation 5:
- PlayStation 4:
- Xbox One Sequence X / S:
- Xbox One:
- PC:
- 12.6 GB (Name of Obligation®: Warzone™ Solely)
- 13.4 GB (Name of Obligation®: Warzone™ and Trendy Warfare®)
Word: PC customers can even want 7.3 GB of further area on their laborious drive for the patch copying course of; that is solely short-term area that’s reclaimed upon completion of the patch set up and isn’t an extra obtain.
Keep in mind, the Vanguard obtain isn’t crucial if you’re solely taking part in Warzone, and vice versa.
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Moreover, for a smaller total file dimension, Gamers can select to uninstall/take away different knowledge packs if they’re now not wanted.