
Final Up to date:
Monitoring down the entire Stray reminiscences can show a problem.
Developer BlueTwelve has completed properly to hide and bury them in unlikely locations throughout Stray’s completely different chapters with some positioned properly off the overwhelmed path.
Right here you’ll discover a full listing of all 27 Stray reminiscences and their places.
Stray is having a little bit of a second. It’s acquired rave critiques not simply from critics, but additionally amongst gamers, overtaking God of Struggle as 2022’s highest-rated Steam sport. No small feat for what’s a AA sport a few cat.
READ MORE: Stray Assessment – Catnip for the soul
Stray Reminiscences – The Flat 1/1
After becoming a member of forces with B12, exiting the Flat, and a brief experience on a bucket zip wire, you’ll come throughout a big mural depicting a seashore scene. Stroll in the direction of it to set off the reminiscence.
Stray Reminiscences – The Slums 7/7
The Slums Reminiscence 1

Head to the Slums’ primary stairway the place you first work together with the purple cloaked robotic. Discover the purple merchandising machine and climb as much as the highest of the constructing above it. Situated behind a big signal with a pointing arrow, you’ll discover a lifeless robotic subsequent to a number of stacked suitcases. The reminiscence is there.
The Slums Reminiscence 2

The service provider will promote you a mysterious merchandise hidden behind a chunk of fabric. It’s a reminiscence. You’ll want three vitality drinks to purchase it, which you’ll be able to acquire from merchandising machines all through the Slums.
The Slums Reminiscence 3

Head to the bar within the Slums, positioned simply down from the principle stairway. Go to the second flooring and on the left you’ll see a small desk with glasses hanging above it. The reminiscence is positioned in a bowl of soup with what seems to be sticks of RAM.
The Slums Reminiscence 4

Head as much as Momo’s flat. Go to the small bed room positioned on the again and take a look at the posters on the left wall. There you’ll discover the reminiscence on a ‘Again Dwelling 2’ poster.
The Slums Reminiscence 5

Head down the principle stairway within the slums and head proper, then instantly left. Hold working straight down the alley, up a flight of stairs, and also you’ll discover a white merchandising machine. The reminiscence positioned subsequent to it on a wall marked with ‘RIP People.’
The Slums Reminiscence 6

Head down the alleyway to the left of Morusque the robotic musician. Climb as much as the small ledge above the stack of huge wall-mounted aircon items. The reminiscence is subsequent to a mural of a robotic.
The Slums Reminiscence 7

Reminiscence 7 is on the second flooring of Elliot’s flat, which is positioned simply earlier than Grandma Clothes. Observe the door with the schematics taped to it. Scratch on the door to be let in. You’ll discover the reminiscence on the left subsequent to a plant on the high of the steps.
Stray Reminiscences – Rooftops 3/3
Rooftops Reminiscence 1

This one is tough to overlook. Make your approach throughout the Rooftops till you come throughout a big, fallen signal flashing on and off. The reminiscence is positioned in entrance of it.
Rooftops Reminiscence 2

Make your approach by the constructing website space till you come throughout a gate you’ll be able to hack to keep away from the Zurks. In direction of the again of the realm, previous the hackable gate, is a Neco Company signal. The reminiscence is there.
Rooftops Reminiscence 3

One other unmissable story reminiscence. This one unlocks after putting in the receiver.
Stray Reminiscences – Useless Finish 3/3
Useless Finish Reminiscence 1

Seamus enables you to by a set of two doorways as you traverse the Useless Finish chapter. Previous the second the place he refuses to go any additional, head straight then take a left as quickly as you’ll be able to. You’ll discover the reminiscence towards a metallic garage-style door.
Useless Finish Reminiscence 2

After the brief motion part the place you’re chased by Zurks and our stray will get momentarily injured, head up from the damaged down truck till you come to a ledge. As soon as there, don’t flip left as the sport needs you to, however as an alternative proceed straight by a fence to search out the reminiscence subsequent to a fallen robotic.
Useless Finish Reminiscence 3

On the underside flooring of Doc’s hideout, there’s a model sporting a bucket with a smiley face on it. The reminiscence is positioned simply there.
Stray Reminiscences – The Sewers 2/2
The Sewers Reminiscence 1

After the boat experience, Momo holds open a big door for you. Head by and proceed straight down the hall. Take the primary left, blast away the Zurks, and word the massive sewer pipe with a gap on the backside. Head by to search out the reminiscence.
The Sewers Reminiscence 2

Make you approach by the Sewers and get by the primary motion sequence the place hordes of Zurks chase you down. The sequence ends if you bounce down onto a pipe. Head left on this pipe then bounce your away ahead till you discover a big opening on the precise.
Undergo to discover a round pit with giant blinking purple eyes. Discover the reminiscence on the sting.
Antvillage 2/2
Antvillage Reminiscence 1

This one unlocks robotically as you cross the bridge resulting in the Antvillage.
Antvillage Reminiscence 2

On the primary flooring of the Antvillage, discover the robotic sitting on a settee watching TV. The reminiscence is positioned subsequent to a wall scribbled with giant white letters to the precise of the couch.
Midtown 7/7
Midtown Reminiscence 1

That is an unmissable story reminiscence that unlocks if you first get to Midtown and enter the subway.
Midtown Reminiscence 2

From the subway, head up the massive flight of stairs, flip proper, and into the small gated den. The reminiscence is positioned subsequent to a seated robotic and a shelf filled with books.
Midtown Reminiscence 3

Head to the alleyway behind the nightclub. Close to the sweeping robotic, climb on to the trash bin and head left as much as a ledge to search out the reminiscence subsequent to a pile pillows, a TV display, and a blue neon signal.
Midtown Reminiscence 4

Between the principle Midtown sq. with the holographic robotic and the Residence, discover the barber’s store on the precise hand aspect of the road. Head inside, bounce to the couch then as much as the small mezzanine above to search out the reminiscence.
Midtown Reminiscence 5

From the principle Midtown sq., flip in the direction of the Residence, and head into the small restaurant on the left. Soar onto the counter, then the shelf simply behind it, and look as much as discover a hidden ceiling space. Soar as much as discover the reminiscence.
Midtown Reminiscence 6

This one is barely accessible after stealing the Atomic Battery from the Neco Company facility space. As soon as again on the streets of Midtown, head to the central sq. to search out the sentinel station door open. Inside is the reminiscence.
Midtown Reminiscence 7

You’ll be able to solely discover this reminiscence in the course of the night time membership portion of the Midtown chapter. Head inside by the window within the again alley behind the membership. Soar behind the bar, up on to the counter, then stroll to what seems like a dumbwaiter. You’ll drop right down to a decrease stage the place you’ll discover the reminiscence on a small desk within the middle of the room.
Jail 1/1

The Jail chapter has a single reminiscence to search out. It’s positioned within the courtyard with the patrolling drones. You’ll discover it subsequent to a past-its-best robotic propped up towards a big inexperienced rubbish bin.
Management Room 1/1

You’ll unlock this reminiscence robotically if you enter the Management Room for the primary time.
For those who want a bit of extra assist throughout your playthrough, take a look at our different Stray guides: