
Bish Bash Bosh
Multiversus Season One Patch Notes are out!
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We’ve got all the main points it is advisable know in regards to the new patch notes, so get able to learn all in regards to the new replace.
Multiversus Season One Patch Notes

Basic
- Morty might be arriving on 08/23! He might be our first Plumbus-wielding character!
- The patch will are available in two components. The primary might be on August 15 and the second might be coming shortly afterwards (hopefully within the subsequent few days). So not each change, however most might be within the August 15 patch.
New Free Character Rotation (8/15 – 8/30)
Meta Programs
- Free Rotation Characters now have an icon in character choose to determine them
- Battle Cross XP match rewards elevated to 10 for wins and 5 for losses, up from 5 for wins and three for losses.
- Disabled class primarily based Battle Cross missions apart from for Tanks
- Developer Observe: Since gamers won’t have entry to fighters in particular courses apart from Tank (because of Marvel Girl), we felt like counting on rerolls was not a dependable sufficient methodology to work round these missions.
- Lowered the necessities for various seasonal missions:
- Ringout a participant from the highest of the map 50 instances (beforehand 75)
- Ringout a participant from the facet of the map 50 instances (beforehand 75)
- Ringout a participant from the underside of the map 50 instances (beforehand 75)
- Get 50 assists (beforehand 125)
Basic Perks
- Clear The Air – Elevated consistency on perk impact.
- We’re conscious of inconsistencies on this perk’s interplay with Velma’s speech bubbles and Batman’s Batarang. We are going to handle these interactions in a future patch.
- Make it Rain, Canine! – Projectile velocity is now correctly utilized to thrown objects.
- Painted Goal – Fastened a difficulty the place projectiles weren’t making use of bonus injury
- Retaliation Prepared – Lowered unstacked grey well being from 3 HP for 3 seconds to 1 HP for 3 seconds
- Lowered stacked grey well being from 4 HP for 3 seconds to 2 HP for 3 seconds
- College Me As soon as… – Elevated consistency on projectile block spawn. Notable – getting hit by Jerry will now spawn a projectile block buff
- Slippery When Feint – Fastened a difficulty the place evade distance was not elevated on hit cancels
- Snowball Impact – Fastened a difficulty the place projectiles weren’t making use of bonus injury
- Static Electrical energy – Elevated consistency on projectile electrical injury software. Notable – thrown objects will now apply electrical energy
Gameplay Programs:
- Ice Debuff – Motion velocity sluggish at 1 stack diminished from 20% to fifteen%
- Sluggish now scales linearly with every stack of Ice Debuff
- Eliminated a bug the place fighters affected by Ice Debuff took further knockback
- Capacity Cooldowns – mounted a bug the place cooldowns wouldn’t set off correctly if used close to an ally Jake
Gameplay Modes:
- FFA – Fastened a bug the place pop up textual content would show the inaccurate level worth.
UI:
- Announcer Pack – Now you can preview a personality’s announcer pack earlier than deciding to unlock it.
Tutorials:
- Varied Bug Fixes –
- Repair for tutorials inflicting stage hazards to toggle off in different sport modes.
- Down spike tutorial has been mounted in order that it requires an precise spike reasonably than any aerial assault.
- The Reindog tether step of the intro tutorial not counts should you pull your ally in after they’ve been rung out.
- Repair for Shaggy falling off the map throughout the aerial fight tutorial demo.
- Added a wall to the second step of the KBI tutorial.
Glossary and Phrases:
- New Phrases
- Added Wall Fatigue to the glossary.
- Added the phrases Block, Hazard, and Wipe to the glossary and up to date transfer lists accordingly.
Characters
Legend:
+ = Buff
– = Nerf
~ = Change
Observe: Assaults callouts reference default controls.
Arya
The objective of those modifications was to make Arya’s combos be extra constant and profitable at decrease talent ranges.
- + Air/Floor Up Particular – Hitting a fighter will now extra precisely launch them at an angle to permit follow-ups for Arya
- + Air Up Assault – The primary hit will now extra precisely combo into the second hit.
- + Impartial Air Assault – Now has earlier branching on hit.
- + Floor Facet Assault – Arya will retain velocity on first hit of facet assault.
- + Floor Down Assault – Now has barely earlier dodge branching
- ~ Air/Floor Impartial Particular – Fastened a bug the place Arya wouldn’t copy over capsule hitboxes on her regular impartial assaults when stealing a fighter’s face.
- Set Arya’s hurtbox to match her sufferer’s hurtbox whereas she is disguised as them.
- Fastened a bug the place Arya’s prime UI could be offset incorrectly when she steals a face.
- Fastened bug the place Arya’s disguise assault hitbox might get disconnected.
- Fastened bug the place Arya’s unique hitboxes could be useable throughout disguise assaults.
- Fastened bug the place the hitboxes from Arya’s disguise would keep energetic throughout her regular assaults.
Batman
- ~ Air/Floor Facet Particular – Fastened bug the place Batman would overshoot his grapple vacation spot if the fighter he was grappling to dodged.
- Elevated the overshooting distance when grappling to an ally.
- Fastened Batman grapple failing at brief distances beneath excessive latency
- – Floor Facet Assault – First hit added 3 frames of whiff restoration.
- – Air/Floor Impartial Assault (coming in patch 2): Batarang decide up will now return 9.45s of it’s cooldown down from 11.55s. This transformation helps create a window from when the batarang is used for the opponent to react. With perks like Coffeezilla inflicting this cooldown to be even shorter, we felt this transformation was essential to create counterplay in opposition to the batarang.
Bugs Bunny
Bugs Bunny is a bit too secure in all the pieces he does. We’ve given him some further whiff punish home windows to assist handle this.
- ~ Air Up Particular – Fastened an exploit the place Bugs might spawn two rockets.
- ~ Air Facet Particular – Fastened an exploit the place Bugs might spawn two rockets.
- – Air/Floor Impartial Particular – Fastened an exploit the place Bugs might spawn a number of safes with out triggering his cooldown.
- – Secure HP diminished from 16 to 14.
- ~ Air Down Particular – Bugs’ earlier tunnels will now disappear when creating new tunnels.
- – Air Up Assault
- Added 4 frames of whiff restoration.
- – Air Facet Assault – Elevated whiff restoration by 5 frames.
- – Air Impartial Assault – Elevated whiff restoration by 5 frames.
- – Floor Down Assault – Pie max lifetime set to eight seconds, from infinite.
- – Pie not applies a sluggish
Finn
Preventing in opposition to Finn felt too tough as Finn felt a bit too secure and will throw out assaults with out a lot concern of a punish resulting from how rapidly he recovered. Damage/Hit field foundational updates are coming quickly, however won’t be on this patch.
- – Passive – Assaults affected by Assault Decay not spawn cash
- Finn now spawns with 100 gold as an alternative of 200
- + Air Down Particular – Fastened a difficulty the place the gem required 200 gold to spawn, however solely value 100 to spawn. Gem now requires and prices 100
- – Air Facet Particular – Added further whiff restoration.
- – Floor/Air Up Particular – Lowered the power of the vacuum impact on the backpack
- Weaker hits of the backpack will not “overwrite” stronger knockbacks from different assaults
- Whiffing with all hits will nonetheless drop a coin
- Added whiff restoration.
- Hitboxes ought to higher match the assault (not good till our deliberate damage/hit field system overhaul)
- – Air Facet Assault – Lowered energetic frames to decrease Finn’s potential to hit fighters behind him
- – Floor Down Assault – The gap Finn covers with this assault now scales with how charged the assault is.
- – Floor Facet Assault – Elevated whiff restoration for the primary hit.
- + On The Home perk – Fastened a difficulty the place Finn nonetheless spent gold on gems spawned by the perk
- Barely diminished the launch velocity of gems spawned by the perk – this could repair points that arose when this perk was mixed with the “Make it Rain, Canine!” perk
Garnet
- + Air/Floor Impartial Particular – Music activation begins earlier on body 12 as an alternative of body 30.
- ~ Air/Floor Down Particular – Fastened bug the place Garnet could be stopped by Iron Large’s collision when she strikes along with her down particular.
- + Air Impartial Assault – Barely increased base knockback
Harley
- ~Stuffie Bat – Harley bomb vfx shrunk to higher match the explosion radius
- + Weight – Elevated from 42 to 44.
Iron Large
- ~ VFX – World fighter VFX now higher matches Iron Large’s measurement with out making the display screen too busy. Notable changes embrace Projectile Block buff, Pace Enhance buff, and Steven Bubble debuff
- – Air/Floor Down Particular – Fastened a difficulty the place VFX trails would persist and replenish the display screen
- Can not use cannonball assault when out of air specials
- Knockback angle modified to ship fighters extra horizontally and away from Iron Large.
- Fastened points that allowed for infinitely bouncing on enemies close to the bottom
- – Air/Floor Impartial Particular – Grey Well being from activation diminished from 2 + #bolts HP for five seconds to #bolts HP for 3 seconds
- Grey Well being from ally overlap diminished from 5 HP for five seconds to three HP for 3 seconds
- ~ Floor Ahead Particular – Iron Large grabs are appropriately blocked by incompatible states.
- – Air Up Assault – Can not hit the identical goal a number of instances
- – Air Impartial Assault – Last hit knockback angle modified to ship fighters extra horizontally and away from Iron Large
- Elevated knockback scaling
- – Floor Up Assault – Grey Well being from scrap diminished from 3 HP for five seconds to 2 HP for 3 seconds
- Allies that devour scrap will overwrite any present grey well being they’ve from consuming scrap
- ~ Floor Ahead Assault – Fastened assault decay not triggering for all components of ahead assault combo
- – Floor Down Assault – Grey well being from artwork diminished from 10 HP for 10 seconds to six HP for 3 seconds
Jake
- – Air Down Assault – Eliminated prompt cancel out of the assault to stop skateboard infinites
- Now not bounces off allies
- – Floor Up Assault – Extra whiff restoration; Barely later cost cancel window to make it a bit extra committal
LeBron
- ~ Air/Floor Facet Particular – LeBron’s solo dunk not spawns a shockwave on the bottom.
- The alley-oop teleport model of LeBron’s dunk spawns a shockwave and can launch fighters into the shockwave. The shockwave will launch fighters right into a ultimate hit that applies Weakened debuff.
- Solo dunk knockback and hitbox measurement elevated
- Fastened a bug the place LeBron might dunk himself into the sky
- ~ Floor/Air Down Particular (No Ball) – Adjusted to stop ball spam
- + Air Facet Assault – Branches earlier on hit; repair for hitbox hitting behind him an excessive amount of
- + Air Impartial Assault – Branches earlier on hit to extend combo potential.
- Repair for ball impartial air branching into no ball impartial air.
- + Floor Facet Assault/ Floor Down Assault – Eliminated shared assault decay from facet assault and down assault
- + Floor Facet Assault – 3 hit combo hits extra persistently.
- ~ Floor Impartial Assault – Fastened angle of assault.
- ~ Basketball – Fastened some crew coloration points that may happen when reflecting LeBron basketball.
- Fastened a difficulty the place LeBron could possibly be caught attacking with out his ball whereas visually holding his ball
- ~ Scorching Arms perk – When an ally catches a no-look move whereas the Scorching Arms perk is supplied, the basketball move buff will emit flames to let allies know they are going to throw an ignited basketball
Reindog
- + Air Up Particular – Eliminated hitpause on ally that threw Reindog when Reindog connects in ball type
- – Air/Floor Impartial Particular – Elevated cooldown from 13s to 14s
- + Air Up Assault – Hitbox measurement elevated
Shaggy
Shaggy’s Facet Particular felt a bit too unpunishable, so we’ve added a little bit of Whiff Restoration.
- – Rage Air Facet Particular – Restoration elevated by two frames; now higher matches rage floor facet particular
- Addressed a difficulty the place Shaggy might carry out two rage specials
- + Rage Floor Down Particular – Shaggy’s shockwave will launch fighters right into a ultimate hit that applies Weakened debuff.
- – Floor/Air Facet Particular – Added 4 further frames of whiff restoration
Steven
- – Floor Down Particular – Watermelon Steven potential cooldown now begins when Watermelon Steven is rung out.
- Fastened a bug the place Watermelon Steven might spawn inside ceilings and be caught.
- ~ Air Impartial Assault – Now not will animation hitch.
- ~ VO/SFX – Fastened a difficulty the place Steven’s intro VO strains didn’t play.
- ~ Taunt – Fastened a difficulty the place Steven might solely carry out his up taunt.
Superman
- – Floor Impartial Assault – Added further whiff restoration.
- – Floor Up Assault – Added further whiff restoration.
- – Floor Down Particular – Added further whiff restoration.
Taz
That is the beginning of our twister modifications for Taz. We might be persevering with to observe the twister with additional scrutiny in case further modifications are wanted.
- Rooster Debuff –
- Fastened a bug the place remodeled fighters might obtain buffs that may not seem visually once they returned to their regular type
- – Lowered rooster length from 10 seconds to eight
- + Elevated the dimensions of the rooster
- + Air/Floor Down Particular – Adjusted projectile motion course of Taz spit projectiles to be extra ahead and fewer of a lob.
- + When Taz spits a projectile again at a fighter, the projectile will preserve its unique velocity.
- + Air/Floor Impartial Particular – If Taz eats a projectile that may’t be spit again out, he’ll refresh a rely of his apple core potential.
- Elevated measurement of hit collision for Taz consuming projectiles on his impartial particular. Additionally made it doable to eat projectiles a number of frames earlier.
- Taz offers 1 stack of Weakened debuff everytime he chews an enemy.
- Fastened a bug that allowed for floor motion after consuming an enemy fighter
- – Air/Floor Up Particular – Harm diminished from 10 to 9 and base knockback diminished from 1500 to 1350
- Fastened a bug the place enemy fighters might turn into invulnerable to the combat cloud after dodging it.
- ~ Air/Floor Facet Particular – Now a cooldown transfer with a 7-second cooldown. Whereas the cooldown is energetic, facet particular is a weaker model of the twister.
- Full energy twister has a 1.5 second length and receives an extra 1 second length after passing an ally.
- On cooldown twister has a 0.25 second length and doesn’t acquire further length by passing an ally.
- + Floor Up Assault – Now a two-hit assault. The early hit combos into the sandwich clap
Tom And Jerry
- + Tom And Jerry – Dynamite now applies projectile perk results.
- ~ Air Regular Assaults – Fastened a bug that may stop Tom and Jerry from utilizing regular assaults when Air Particular restrict had been reached.
- – Air Up Particular – Fastened a difficulty the place Jerry would proceed to have energetic hit frames when falling from the rocket
Velma
- – Air Facet Particular – Lowered transfer distance.
- The gap this traveled earlier than gave Velma further restoration that wasn’t supposed.
- – Air Up Particular – Lowered Weaken stacks from 3 to 2.
- – Will not chain into Air Down Assault as simply to stop simple software of harm.
- – Floor Facet Particular – Lowered grey well being from 12 HP for 4 seconds to six HP for 3 seconds
- – Air Down Assault – Elevated Restoration
- – Air Facet Assault – Added whiff restoration
- – Floor/Air Impartial Assault – Fastened points when phrase bubbles would undergo Bugs’ Tunnels.
- Lowered ammo rely from 4 to three
- Lowered ammo return from 11 to 10
- – Weight – Decreased weight from 63 to 60.
- – Data Is Energy perk – Lowered grey well being from 7 HP for five seconds to three HP for 3 seconds
Marvel Girl
- + Floor/Air Impartial Particular – Lowered cooldown from 13s to 12s
- + Floor Facet Particular – Projectile Defend comes out earlier to permit her to higher react to incoming projectiles.
- ~ Air Up Assault – Hurtbox ought to now higher match the animation.
- + Weight – Elevated weight from 65 to 76
- ~ Defend of Athena Signature Perk – Adjusted scale of projectile defend for Defend of Athena signature perk to cowl an edge case the place projectiles would move above it throughout a dodge.
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